Learning
The core Showmesh model is simple: a cue defines a lifecycle, an action adds behaviour, and a trigger decides when the action fires.
Learn these topics in order:
- Cues and the cue list — sequence, states, timing, and GO.
- Actions and triggers — commands, values, and fades.
- Transitions — smooth parameter changes and crossfades.
- Layers — multiple simultaneous visuals and their order.
For exact allowed values, use the Reference.